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Technology Apple now lets you preorder apps in the App Store

15:07  12 december  2017
15:07  12 december  2017 Source:   theverge.com

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Apple has launched a simple but useful new feature for the App Store : the ability to preorder apps and have them automatically A developer will now be able to put their app in the App Store up to 90 days in advance of its release, rather than only being able to publish their app when it’s ready to launch.

For iOS apps offering in- app purchases, promoted in- app purchases will not be shown during pre - order . On launch day, update all of your marketing materials and App Store badges to communicate that your app is now available to download on the App Store .

a close up of a black device with a screen© Provided by The Verge

Apple has launched a simple but useful new feature for the App Store: the ability to preorderapps and have them automatically download upon their release.

A developer will now be able to put their app in the App Store up to 90 days in advance of its release, rather than only being able to publish their app when it’s ready to launch. Once it’s up, customers will be able to choose to preorder it and have the app delivered when it’s ready. The feature is available on all iterations of the App Store, so iOS, macOS, and even tvOS apps can all be offered for preorder.

Developers can offer both free and paid preorders. If the price changes during the preorder period, customers will be charged whichever is lower: the price they preordered it at, or the price at launch. They won’t be charged until the app downloads.

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A developer will now be in a position to put their application in the App Keep up to 90 days in progress of its release, somewhat than only If the value adjustments through the preorder period of time, shoppers will be charged… Proceed reading… Now you go through Apple now lets you

Upcoming apps will now be allowed to list in the App Store as far out as 90 days ahead of their launch and as close as two days before. This applies to new apps not updates to existing ones. Once the app is released, it will be automatically downloaded to a user’s device if they hit the pre - order button.

While it won’t be useful for every app, there are a lot that do get announced in advance, particularly games. If a developer is trying to draw attention to their new app, it’s a huge help to be able to point people to where they can actually get it — and let people buy it ahead of time so that they don’t forget.

Google has offered a similar feature for a couple years now, allowing customers to “pre-register” for an app release. That feature only notifies customers when an app is available, though — it doesn’t let them lock in a pre-order price and have it automatically download.

Still, this is a really basic feature that’s helpful to both shoppers and developers, and it’s kind of puzzling that it took Apple nearly a decade to add it. I look forward to being able to download apps on a trial basis sometime around 2025.

Apple may let the same app work on across iOS and Macs .
The app situation between iPhones and Macs is a bit of a mess. While mobile apps are updated regularly, the Mac App Store can often leave something to be desired. According to insider sources, the same app will be able to respond to a mouse, a touch pad or a touch screen, depending on the device it's being run on. Right now, apps must be designed separately for the iPhone and iPad versus for a computer, which explains why you can occasionally find tumbleweeds rolling across the screen when you pull up the Mac App Store. If developers must choose to devote resources to one or the other, the computer apps often get shortchanged.

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