Technology Nvidia Geforce users need to patch their systems now
LG plugs NVIDIA G-Sync into its 2019 OLED TVs
At CES in January NVIDIA promised more big-screen G-Sync-compatible displays were coming and now LG says they're already here. A firmware update for its 2019 OLED TVs will roll out soon adding support for the feature promising "smooth, tear-free immersion" with compatible PC games. That should make them an ideal setup for gamers seeking big screens with imperceptible response times, as long as the company can quell worries about burn-in. LG G-Sync Compatible 2019 OLED TVs 65-, 55-inch E9 77-, 65-, 55-inch C9 Other features in its 2019 lineup that make the TVs appealing for gaming include HDMI 2.
has released a patch for a set of serious security vulnerabilities which affect users of its software and its GPU Display Driver.
The company recently published two separate security advisories detailing the vulnerabilities and if left unpatched, the most severe of these vulnerabilities could allow for code execution or information disclosure.
LG’s 2019 OLED TVs are getting Nvidia G-Sync support
Variable refresh rates come to the big screen
Nvidia has resolved three vulnerabilities in its GeForce Experience software. The first vulnerability, labeled CVE-2019-5701 which was discovered by Hashim Jawad of ACTIVELabs, is a problem within GameStream that could allow an attacker with local access to load Intel graphics driver DLLs without path validation. This could potentially lead to arbitrary code execution, privilege escalation, denial-of-service (DOS) or information disclosure.
NVIDIA will remaster more games with RTX ray tracing
Quake II RTX is far from the last game to receive an NVIDIA ray tracing upgrade. DSOG has discovered that NVIDIA is hiring a producer for its Lightspeed Studios unit to lead work on a "game remastering program" that will add RTX ray tracing to more classic titles. The GPU maker is unsurprisingly shy about just which games are in the pipeline. The next project is a game "you know and love" -- not a real clue, but promising nonetheless. LightspeedLightspeed worked on the Quake II RTX remaster and was also responsible for bringing numerous games to Android through NVIDIA's Shield devices, including Half-Life 2 and even a China-only port of Super Mario Galaxy.
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The second vulnerability, labeled CVE-2019-5689, was found by Siyuan Yi of Chengdu University of Technology and it it exists within the GeForce downloader. An attacker with local access could exploit this vulnerability to create and execute code to transfer and save malicious files.
The third vulnerability, labeled CVE-2019-5695, was discovered by Peleg Hadar ofinside the GeForce local service provider component. To exploit this vulnerability, an attacker would need both local and privileged access. However, if they obtained these, it would be possible to use an incorrect Windows system DLL loading to cause DOS or data theft.
Nvidia Shield TV Pro leaked on Amazon with Dolby Vision and even faster performance
A new faster Tegra X1+ processor and a revamped remoteVisually, the Shield TV Pro is identical to the refreshed Shield TV from 2017: same design, same dimensions, same ports, same optional stand. Even the specs are largely the same; there’s still 16GB of flash storage and 3GB of RAM. But Nvidia is making two big changes here: a new Tegra X1+ processor that replaces the standard X1 chip on the old model, which it promises is “up to 25% faster.
Display driver vulnerabilities
Nvidia's latest patch also resolved six vulnerabilities in the. Of these flaws, CVE-2019-5690 was the most critical and it is a kernel mode layer handler issue where input size is not validated and this could lead to DoS or privilege escalation. Additionally, CVE-2019-5691 was found in the same system in which null pointer errors can be exploited with the same outcome.
CVE-2019-5692 and CVE-2019-5693 are also in the kernel mode layer handler but Nvidia has resolved these bugs as well. The first vulnerability relates to untrusted input when calculating or using an array index and this can lead to privilege escalation or DoS. The second security flaw involves how the program accesses or uses pointers and could lead to service denial if exploited.
Nvidia also fixed the CVE-2019-5694 and CVE-2019-5695 vulnerabilities in the display driver that led to incorrect DLL loading problems which could be exploited for DoS or information disclosure. Finally, the company resolved three vulnerabilities in the Virtual GPU Manager.
Versions of Nvidia GeForce Experience before version 3.20.1 are affected by these flaws and users should update their software as well as their graphics drivers immediately to avoid falling victim to any attacks which could exploit these vulnerabilities.
- Also check out the software of 2019
Shadow: the "PC of the future" will soon evolve and become accessible to all
More than a year after its official announcement and to celebrate its eight months of limited availability, Shadow -the PC gamer in Cloud is about to experience a lot of big changes.
The French company Blade, creator ofGTX 1080 in approach! , is holding a press conference tomorrow, Tuesday, November 21st. During this, the creators of the first PC gamer in the Cloud made in France should announce several big news. Novelties that were partially unveiled during a live YouTube, Friday, November 17. A live animated by one of the thinking heads of Blade, Emmanuel Freund.
In particular, it was learned that all users who have subscribed to the Shadow offer (one-year subscription only) since its beginnings and who have "wiped the plaster" would be thanked by taking advantage of a more powerful graphics card, a Nvidia's GeForce GTX 1080, at no additional cost. Players who have opted for a monthly or quarterly subscription may also benefit from this offer subject to subscription to the annual formula.
As a reminder, currently, all players using Shadow enjoy the power of an Nvidia GeForce GTX 1070 on their remote computer.
Within three months then, these same players will move up a gear, with a very good high-end graphics card still dedicated to their virtual machine.
For the moment, this offer is limited to early adopters and no indication of the treatment and options available to newcomers has been given. Yes, you read correctly, the "newcomers". Because the other good news is that Blade plans to officially open its service to all, on an ongoing basis.Cloud Gaming (finally) open to all?
Until now, access to Shadow was only by wave and only a (very) limited number of users were added month after month, to have a scaling up of the progressive servers. And, above all, be able to size its server farm as and when.
In the short term (the date should be unveiled tomorrow, at the conference), Blade will open the doors in large, without restriction. For the moment, we do not yet know if the offer will be exported outside our borders but the recent opening of an office in the United States resonates like a desire not to be limited to France, even to Europe .The box is no longer required to enjoy Shadow
Other information unveiled by Mr. Freund during the live, the fact of being able to subscribe to Shadow with or without a physical box. An announcement that is only a repeat of what Blade teams had unveiled at the Paris Games Week 2017 (as a future partnership with the operator Orange).
The developers of Shadow have designed apps / clients for Windows 10 (32 and 64 bit), MacOS and Android so that the service is accessible from (almost) any computer, Android smartphone or even ... Android TV. Of course, as for the subscription with physical box, to take advantage of the best services, an internet connection via fiber optic is recommended. Otherwise, at least 15 Mb / s are warmly recommended! Ultimately, Blade discusses the possibility of running Shadow on connections 5 Mb / s. However, this requires that the algorithms of data and video compression are still improved by the developers, which takes time.
Note, if you want to have the case (because you like) and you have subscribed (or plan to subscribe to the service) it can (also) be purchased separately. Today, as a reminder, it is offered for any subscription to the subscription, whatever it is.Storage remains (for now) limited
The majority of Shadow users clamor for more storage of their virtual machine. For now, it is limited to 256 GB theoretical, which must subtract the space occupied by Windows 10 of course. Freund said that for now, dynamically (or statically) increasing storage space remains complicated because of technical considerations and sharp adjustments to data center machines.
Indeed, the storage system has evolved in recent months. The SSD serves as a cache when you use Shadow. When you turn off your virtual machine, very schematically, the SSD does not keep the image but the copy on hard disks. These store the information, freeing the SSD cache for active users. This change would have begun a few months ago, in order to open the service to all. As a result, some users were slow, causing some discomfort and ... extra work for the Blade teams.
Emmanuel Freund recognizes that his teams continue to have a lot to do to optimize and tweak all the storage part of the Shadow. However, this question remains at the heart of concerns, and the team should find an answer in the months to come. Still a little patience, then.
NVIDIA G-Sync comes to LG OLED TVs this week .
Gaming on a massive OLED TV is an impressive experience, but it can be hampered by screen tearing or V-Sync input lag when playing PC games. To combat these issues, LG announced it would be supporting NVIDIA's G-Sync on its OLED TVs earlier this year, and now the release date has arrived. Beginning this week, a firmware update will be pushed to LG OLEDs to allow G-Sync support. It'll be available on this year's E9 (65 and 55 inches), C9 (77, 65 and 55 inches) and B9 (65 and 55 inches) models. LG says the firmware will arrive in Northern America first before rolling out to Europe, Asia, Latin America, Africa and the Middle East by the end of the year.
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