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Technology Google Stadia highlights what's wrong with data caps

00:35  15 november  2019
00:35  15 november  2019 Source:   qz.com

Google says Stadia will be 'faster and more responsive' than local hardware

  Google says Stadia will be 'faster and more responsive' than local hardware In a new interview, Google’s top streaming engineer says that the streaming service could best consoles and gaming PCs.While this sounds a little outlandish, Google plans on employing a number of techniques to help combat latency caused by connection speeds.

Google is set to launch Stadia , its new cloud gaming service, on Nov. 19. But Stadia has already run into some obstacles before it’ s even out: Some have pointed out that the data -heavy streaming service could easily consume the average broadband customer’ s data allowance for the month.

At the youtube gaming lounge at e3 I got a chance to play google stadia . I really did love the product and plan to buy some games using the product so I can

Google is set to launch Stadia, its new cloud gaming service, on Nov. 19. But Stadia has already run into some obstacles before it’s even out: Some have pointed out that the data-heavy streaming service could easily consume the average broadband customer’s data allowance for the month. Vice reported that for Stadia customers with 4K televisions, the service could eat through as much as 15.75 GB per hour, or roughly 1.38 TB per month if gamers play an average of 22 hours per week.

a person looking at the camera© Provided by Quartz Media, Inc.

It’s a frustrating realization, given that 4K game streaming is one of the major selling points of a Stadia Pro subscription, which will cost $10 per month. Stadia responded to criticism by making the case that its game service is best suited for certain internet service providers (ISPs). “ISPs have a long history of adapting to consumer behavior,” Stadia’s head of communications Patrick Seybold in an email to Quartz. “In this day and age of streaming video, music, security cameras, photo backups, video conferencing and other high bandwidth applications gamers are best served by ISPs with modern offerings.”

Google’s Stadia wireless controller won’t be very wireless at launch

  Google’s Stadia wireless controller won’t be very wireless at launch Seems the full Stadia experience is a little ways outWhen Google first showed off the controller in March, the company touted how you could seamlessly switch from gaming on your TV to a laptop or phone while using the same exact controller, without having to pair it to each device — because the controller would stay directly connected to Stadia’s servers over its own Wi-Fi.

Отмена. Месяц бесплатно. What ' s Wrong with Google Stadia ? TWiT Tech Podcast Network. Загрузка Опубликовано: 25 мар. 2019 г. Stadia , Google 's new game streaming service, is exciting at first, but there may be some major flaws.

In this video we take a look at google stadia , all of its bonuses and all of its problems, and also take a look at its frustrating pricing model. while it certainly does innovate as a platform we have to ask ourselves whether or not gamers, or even the internet, is ready for google stadia . what about data

The service also came up with a solution that lets gamers manage how much data their games consume, though it’s unlikely to satisfy everyone. In a Reddit thread yesterday, Stadia director of product Andrey Doronichev showcased a feature that lets gamers adjust their data usage to as low as 4.5 GB per hour. Only Stadia Pro members can opt for the “best visual quality”, which can use up to 20 GB per hour. The free subscription tier, known as Stadia Base, will only allow for a screen resolution of up to 1080p.

Depending on your ISP and whether you have a 4K television, Stadia’s data usage could be a big problem or not of any concern at all. If you’re planning on playing on a 720p or 1080p screen, Stadia will eat up a lot less data. Playing on a 720p screen will use around 4.5GB per hour, while a 1080p screen will use 9.0GB per hour. So 30 hours of 720p gaming will use 135GB of data, while 1080p will use 270GB.

Google Stadia controller's wireless capability will be limited at launch

  Google Stadia controller's wireless capability will be limited at launch If you were planning to play Stadia games on your computer or phone while using its official controller, you'll have to get used to being tethered to your device with a USB-C cable. The Google Stadia controller's wireless capability will only work on TV with a Chromecast Ultra at launch, the tech giant has revealed in a fine print on a Stadia video. A Google Community Manager handling the Stadia subreddit has confirmed the information and also clarified that you'll need the official controller to play games through Chromecast Ultra.

This month’ s Stadia Connect revealed pricing for the November launch, games, and more about how the streaming service works. In interviews this week, Google ’ s Phil Harrison touched on Stadia data caps and no further betas, as well as game pricing and availability. Stadia data caps .

According to Google , Stadia will deliver a small roster of modern titles—without downloads—to any device with a Chrome browser. But a bigger problem for Stadia users is going to be US broadband caps and overage fees. For years, US broadband providers have quietly implemented monthly usage

Not all ISPs have caps on data, but for some internet users, a Stadia subscription could be a headache. If you’re an Xfinity Broadband customer with a 1 TB data allowance, regular usage of Stadia could end up getting expensive. But broadband plans from Verizon, RCN, Frontier, Optimum, Spectrum, CenturyLink and other ISPs have no limits on data usage.

If you’re a customer of an ISP with a broadband cap, subscribing to Stadia or any cloud gaming service may not be worth it. In addition to Stadia, your data allowance will also have to cover video streaming, music streaming, smart home appliances, and finally, your normal everyday at-home internet use.

Critics of broadband caps have pointed out that they serve little purpose other than to make ISPs more money. While 1TB of data may have seemed like a wealth of data just a few years ago, it simply doesn’t stretch as far in 2019, when multiple streaming services and 4K televisions are more common. In April, Comcast noted on a call with investors that median users are consuming 200GB of their 1TB allowance per month, a jump of 34% over the same period the year prior.

This trend is only likely to continue. As a recent study by TDG research noted, 71% of US households have four or more screens. Given how data-hungry today’s services have become, consumers will increasingly have to vote with their wallets and move to ISPs without caps if they want to take advantage of all the services on offer.

Google will have 10 more games ready to support the Stadia launch .
We found out only a few days ago that Google’s game streaming service will only support 12 games at launch, which isn’t necessarily the great news early buyers expected. However, the first games expansion is already here, as 10 more titles were added to the list of Stadia-ready list of games. That means early Stadia subscribers will have 22 games at their disposal at launch. © Provided by Penske Media Corporation Google-Stadia Google’s own Phil Harrison, who leads the Stadia division posted the update on Twitter over the weekend in anticipation of the Tuesday launch for the service.

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